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About

Three projects,
one engine.

Aethoph is an umbrella of Godot projects built solo: World, a cozy real-world exploration game; Game, a systemic squad sandbox; and Desktop, a cozy overlay hub of mini-games and toys.

01 — Status

In development

World's core geo stack is working — a streamed 3D globe, real road data, live weather, and continuous elevation — with the gameplay layer under active construction. Game is in pre-production. Desktop ships a floating launcher, six mini-games, a pomodoro timer, a desktop pet, and an aquarium.

More here as there is more to show.

02 — Built with

Made in Covely

These projects are built in Covely — a Godot editor with an agent in the dock. Describe a change and it edits the scene, runs the game, and reports what broke. The folder on disk stays a plain Godot project.

03 — Credits & licenses

Built on open data

These projects would not be possible without open geographic data and the tools that make it usable. Core dependencies:

Pick a world to step into.