About
Three projects,
one engine.
Aethoph is an umbrella of Godot projects built solo: World, a cozy real-world exploration game; Game, a systemic squad sandbox; and Desktop, a cozy overlay hub of mini-games and toys.
01 — Status
In development
World's core geo stack is working — a streamed 3D globe, real road data, live weather, and continuous elevation — with the gameplay layer under active construction. Game is in pre-production. Desktop ships a floating launcher, six mini-games, a pomodoro timer, a desktop pet, and an aquarium.
More here as there is more to show.
02 — Built with
Made in Covely
These projects are built in Covely — a Godot editor with an agent in the dock. Describe a change and it edits the scene, runs the game, and reports what broke. The folder on disk stays a plain Godot project.
03 — Credits & licenses
Built on open data
These projects would not be possible without open geographic data and the tools that make it usable. Core dependencies:
- Map data © OpenStreetMap contributors (ODbL).
- Terrain streaming via 3D-Tiles-For-Godot (Apache 2.0).
- Weather from Open-Meteo.